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	<title>Comments on: Simulated Motion Blur in Flash</title>
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	<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=simulated-motion-blur-in-flash</link>
	<description>Flash Scripts, Tools &#38; Methods Developed During Production at Hook</description>
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	<item>
		<title>By: Flash Tec Evangelist &#171; Flash创意设计-三帧</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-3685</link>
		<dc:creator>Flash Tec Evangelist &#171; Flash创意设计-三帧</dc:creator>
		<pubDate>Fri, 25 Mar 2011 07:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-3685</guid>
		<description>[...] http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/" rel="nofollow">http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/</a> [...]</p>
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	<item>
		<title>By: nisse bergman</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-371</link>
		<dc:creator>nisse bergman</dc:creator>
		<pubDate>Mon, 24 Jan 2011 21:07:47 +0000</pubDate>
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		<description>Great article!!! Thanks for sharing!</description>
		<content:encoded><![CDATA[<p>Great article!!! Thanks for sharing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Culling &#171; Low Tide Productions</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-357</link>
		<dc:creator>Culling &#171; Low Tide Productions</dc:creator>
		<pubDate>Tue, 18 Jan 2011 04:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-357</guid>
		<description>[...] a cue from an totally unrelated article on simulating motion blur, There is a fairly simple technique for determining the maximum area which a rotating quadrilateral [...]</description>
		<content:encoded><![CDATA[<p>[...] a cue from an totally unrelated article on simulating motion blur, There is a fairly simple technique for determining the maximum area which a rotating quadrilateral [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Строительные материалы</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-293</link>
		<dc:creator>Строительные материалы</dc:creator>
		<pubDate>Sat, 23 Oct 2010 04:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-293</guid>
		<description>&lt;strong&gt;Если сказать больше...&lt;/strong&gt;

беакрис рулит...</description>
		<content:encoded><![CDATA[<p><strong>Если сказать больше&#8230;</strong></p>
<p>беакрис рулит&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-268</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Wed, 06 Oct 2010 13:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-268</guid>
		<description>Hey Muhammad, thanks very much for the kind words!</description>
		<content:encoded><![CDATA[<p>Hey Muhammad, thanks very much for the kind words!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Muhammad Arif Butt</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-265</link>
		<dc:creator>Muhammad Arif Butt</dc:creator>
		<pubDate>Wed, 06 Oct 2010 12:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-265</guid>
		<description>Thanks for sharing your great stuff - good to read, and easy to understand.
very in depth information.

keep it up. you are a pro</description>
		<content:encoded><![CDATA[<p>Thanks for sharing your great stuff &#8211; good to read, and easy to understand.<br />
very in depth information.</p>
<p>keep it up. you are a pro</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tweets that mention Simulated Motion Blur in Flash &#124; Hook - Labs -- Topsy.com</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-201</link>
		<dc:creator>Tweets that mention Simulated Motion Blur in Flash &#124; Hook - Labs -- Topsy.com</dc:creator>
		<pubDate>Wed, 18 Aug 2010 23:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-201</guid>
		<description>[...] This post was mentioned on Twitter by Burton Posey, Emmanuel Ulloa. Emmanuel Ulloa said: Currently reading http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/ Really good article on Flash Motion Blur [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Burton Posey, Emmanuel Ulloa. Emmanuel Ulloa said: Currently reading <a href="http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/" rel="nofollow">http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/</a> Really good article on Flash Motion Blur [...]</p>
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	</item>
	<item>
		<title>By: 推荐:Simulated Motion Blur in Flash &#124; ヤ蚂蚁的幸福ヤ</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-36</link>
		<dc:creator>推荐:Simulated Motion Blur in Flash &#124; ヤ蚂蚁的幸福ヤ</dc:creator>
		<pubDate>Fri, 23 Apr 2010 09:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://labs.byhook.com/?p=551#comment-36</guid>
		<description>[...] http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/    喜欢本文，那就收藏到：                        两个在线生成 Loading 图片的网站推荐：Flex4视频教程《一周学习Flex4》中文字幕版+离线下载播放器 随机日志关于一些比较热门的flash、flex话题视频在Flash Builder 4 beta中使用Pixel Bender作为数值运算引擎（五）Adobe推出“Pixel Bender Technology Center”专题站Social Game的技术挑战 ——支持千万级DAU的Social Game技术构架（ppt） [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/" rel="nofollow">http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/</a>    喜欢本文，那就收藏到：                        两个在线生成 Loading 图片的网站推荐：Flex4视频教程《一周学习Flex4》中文字幕版+离线下载播放器 随机日志关于一些比较热门的flash、flex话题视频在Flash Builder 4 beta中使用Pixel Bender作为数值运算引擎（五）Adobe推出“Pixel Bender Technology Center”专题站Social Game的技术挑战 ——支持千万级DAU的Social Game技术构架（ppt） [...]</p>
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	</item>
	<item>
		<title>By: Peter&#039;s Blog &#187; 推荐:Simulated Motion Blur in Flash - All about Flash tech&#8230;</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-35</link>
		<dc:creator>Peter&#039;s Blog &#187; 推荐:Simulated Motion Blur in Flash - All about Flash tech&#8230;</dc:creator>
		<pubDate>Fri, 02 Apr 2010 16:26:07 +0000</pubDate>
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		<description>[...] http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/   Read Comments (0) [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/" rel="nofollow">http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/</a>   Read Comments (0) [...]</p>
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	<item>
		<title>By: Peter Dee</title>
		<link>http://labs.byhook.com/2010/02/11/simulated-motion-blur-in-flash/comment-page-1/#comment-34</link>
		<dc:creator>Peter Dee</dc:creator>
		<pubDate>Mon, 22 Mar 2010 22:13:42 +0000</pubDate>
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		<description>I still get a little misty thinking about those colossi...</description>
		<content:encoded><![CDATA[<p>I still get a little misty thinking about those colossi&#8230;</p>
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