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Labs.byHook |
Flash Scripts, Tools & Methods Developed at Hook |
Part 2 of our Alchemy Series will get you all set up to start building and porting your own C libraries to Adobe Flash. The initial setup seems to scare a lot of people off, so we tried to do a very easy to follow step by step guide to getting the Alchemy Development Environment up and running. Check it out, and get started having fun with Alchemy! You know you want to
So we finally have both halves of the equation in one convenient library for all of your Ogg Vorbis needs! Our new swc brings the ability to Encode and Decode Ogg Vorbis formatted audio files. The Ogg Vorbis format is superior to MP3 in just about all categories. High audio fidelity can be maintained at low bit rates, which makes for great sound quality at a very low file size. Check out the post and give our examples a whirl!
An Ogg Vorbis encoder for flash is something we have wanted for quite a while, but there didn’t seem to be any readily available. After much searching, we decided it was time to make one. So we downloaded Xiph.org’s example code and had at it. Feel free to download the example and give it a go!
We take a thorough and exhaustive look into Air For Android’s drawing performance under many different conditions and hardware. We look at the differences between CPU mode and GPU mode through the collection of raw data from a number of different devices. We also look into what effect other types of transformations and rendering techniques have on the application framerate. The Android apks and Adobe Air apps can be downloaded to try on your own, with a fairly extensive set of options to try. Give it a whirl and let us know what kind of stats you guys get on your hardware!
In lieu of the recently awarded patent for “Radial Menus”, we decided to put together a little experiment. We have created a simple game that uses various forms of Pie Menus for its main interaction. Stats are collected and charted as the game is played by others. Please have a play and help us collect some data so that we all can see if any sort of conclusions can be drawn.
This post is an example project that shows the basics of setting up a project using Hook’s MicroMVC system. This project shows you how to use the various components of MicroMVC and features like the event bubbling. There are a lot of different ways to set up a project so this post is intended as [...]
MicroMVC is a light weight, AS2 MVC framework intended for applications that have tight file weight restrictions. Its goal is to provide an easy MVC set up and improve on some of the limitations of the AS2 platform. The project started as an AS2 port of the fantastic AS3 framework RobotLegs combined with some ideas from casalib.org and pureMVC.