Scripts, Tools & Methods Developed at Hook
42 Posts since November, 2009
So we finally have both halves of the equation in one convenient library for all of your Ogg Vorbis needs! Our new swc brings the ability to Encode and Decode Ogg Vorbis formatted audio files. The Ogg Vorbis format is superior to MP3 in just about all categories. High audio fidelity can be maintained at low bit rates, which makes for great sound quality at a very low file size. Check out the post and give our examples a whirl!
An Ogg Vorbis encoder for flash is something we have wanted for quite a while, but there didn’t seem to be any readily available. After much searching, we decided it was time to make one. So we downloaded Xiph.org’s example code and had at it. Feel free to download the example and give it a go!
We take a thorough and exhaustive look into Air For Android’s drawing performance under many different conditions and hardware. We look at the differences between CPU mode and GPU mode through the collection of raw data from a number of different devices. We also look into what effect other types of transformations and rendering techniques have on the application framerate. The Android apks and Adobe Air apps can be downloaded to try on your own, with a fairly extensive set of options to try. Give it a whirl and let us know what kind of stats you guys get on your hardware!
In lieu of the recently awarded patent for “Radial Menus”, we decided to put together a little experiment. We have created a simple game that uses various forms of Pie Menus for its main interaction. Stats are collected and charted as the game is played by others. Please have a play and help us collect some data so that we all can see if any sort of conclusions can be drawn.
Good News! Facebook changed again! So… this is our follow up post in response to the Authentication changes Facebook made to the Canvas/IFrame apps. We created a new index page that takes care of everything for you, and will continue to work with our old Flash setup. See the example here: http://apps.facebook.com/hookfbloaderexample/
Download Source here: http://labs.byhook.com/facebookoauth/FacebookCanvasOAuthExample.zip
Facebook’s Like Button in Flash: A Tale of Broken Dreams and Tortured Souls
It all started so innocently, “Hey, can we implement The Like Button in flash?”. Seemed like a very average and reasonable request. I mean really, how hard could it be? Its all just http requests right? Shouldn’t be an issue… Turns out its like agreeing to step into a ring with Kimbo Slice, assuming that anyone with a name like “Kimbo Slice” couldn’t possibly put up much of a fight.
In the end we found a solution, but it came at a price…
Here is a working example:
There has been quite an onset of controversy surrounding Facebook as of late. Privacy issues, security issues, leaked IM messages, chats that can be seen by people not involved in the chat, Zynga threatening to leave, and the like. Seems like just the right time to jump in head first and make some wall spamming apps don’t you think? So we figured we would sit down, see how it works, and try to come up with an easy way to allow for flash apps to talk to the all mighty Facebook API/Data… So here goes nothin’!