Scripts, Tools & Methods Developed at Hook
42 Posts since November, 2009
An Ogg Vorbis encoder for flash is something we have wanted for quite a while, but there didn’t seem to be any readily available. After much searching, we decided it was time to make one. So we downloaded Xiph.org’s example code and had at it. Feel free to download the example and give it a go!
In lieu of the recently awarded patent for “Radial Menus”, we decided to put together a little experiment. We have created a simple game that uses various forms of Pie Menus for its main interaction. Stats are collected and charted as the game is played by others. Please have a play and help us collect some data so that we all can see if any sort of conclusions can be drawn.
Good News! Facebook changed again! So… this is our follow up post in response to the Authentication changes Facebook made to the Canvas/IFrame apps. We created a new index page that takes care of everything for you, and will continue to work with our old Flash setup. See the example here: http://apps.facebook.com/hookfbloaderexample/
Download Source here: http://labs.byhook.com/facebookoauth/FacebookCanvasOAuthExample.zip
Facebook’s Like Button in Flash: A Tale of Broken Dreams and Tortured Souls
It all started so innocently, “Hey, can we implement The Like Button in flash?”. Seemed like a very average and reasonable request. I mean really, how hard could it be? Its all just http requests right? Shouldn’t be an issue… Turns out its like agreeing to step into a ring with Kimbo Slice, assuming that anyone with a name like “Kimbo Slice” couldn’t possibly put up much of a fight.
In the end we found a solution, but it came at a price…
Here is a working example:
WTFFFFF! We all know the feeling. You just sent off a build to the client about fifteen minutes ago, and are finally packing up for the night. Then the phone rings… We have created a platform that has been designed to help the Developers and QA People collect data about a running swf from a clients machine, while trying to keep it as simple as possible for the client.
There has been quite an onset of controversy surrounding Facebook as of late. Privacy issues, security issues, leaked IM messages, chats that can be seen by people not involved in the chat, Zynga threatening to leave, and the like. Seems like just the right time to jump in head first and make some wall spamming apps don’t you think? So we figured we would sit down, see how it works, and try to come up with an easy way to allow for flash apps to talk to the all mighty Facebook API/Data… So here goes nothin’!
Ah, the mouse scroll wheel. It used to be so simple, and so obvious. Couldn’t we have just left it alone, and come to some gentleman’s agreement on how the browsers notify your objects of what the user just did with the wheel? Sadly however, the reality is that this is not the case. Different [...]